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SGPA - NEW Hero Template

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DOWNLOAD THE .PSD FILE TO EDIT THE TEMPLATE

You MUST have Adobe Photoshop. No other program will do this right!
This has been tested for Adobe Photoshop 6 to Adobe Photoshop CS5.
NO: Photoshop Elements, GIMP, Painter, SAI, etc. won't work!



Here is a tutorial to help you fill it in: fav.me/d4p7ta0
SGPA TEMPLATE TUTORIAL by Meibatsu

You must have Adobe Photoshop to properly edit this file because it uses text and layer options not found in most other programs!

If you don't have it, then please ask for help from either :iconmeibatsu: or :iconmerit: and fill out the TEMPLATE WIZARD HELP FORM:

SGPA - Template Wizard Help FormTemplate Wizard Help Form
PLEASE WRITE IN ALL CAPS - MAKES COPY-PASTING EASIER!
MAIN DATA
Hero, Villain, or NPC?:
(Choose ONE. If they mainly help the established heroes, mainly get in the way as rogues and villains, or is a minor background character that may support either side.)
Season 1 or Season 2?:
(Is this a timeskip profile for a character you already made? Are they only around after the timeskip?
SGPA Year 03 is when the group starts [Young Justice Season 1 = 2010]
SGPA Year 09 is the group's timeskip [Young Justice Season 2 = 2016]
SGPA Year 14 is when more future and beyond stuff starts [2021]
FOR EXAMPLE:
SEASON 1 CHARACTER

SOLAR CAT IS 15 IN 2010: WHEN THE SGPA STARTS AND WHEN YOUNG JUSTICE SEASON 1 TAKES PLACE
SOLAR CAT IS 21 IN 2016: WHEN THE SGPA'S TIMESKIP PERIOD STARTS
SOLAR CAT IS 26 IN 2021: WHEN THE SGPA'S BEYOND & FUTURE SEASON STARTS
Because Solar Cat is introduced as a 15 Year old during 2010, she is a Season 1 Charac


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FOR THOSE WISHING TO JOIN THE SGPA, PLEASE FOLLOW THESE INSTRUCTIONS:

THERE ARE RULES TO HOW YOU CAN FILL THIS TEMPLATE IN.
CHECK THIS WIKI PAGE FOR HOW TO FILL THE TEMPLATE

=> SGPA TEMPLATES


TEXT PROFILE MUST ALSO BE FILLED: fav.me/d3dc7ki
Copy & Paste this into the DESCRIPTION box before uploading the filled out template! The more details the better, since it will help others understand your character better or draw fanart of them!

AGAIN... Before you submit, please make sure the basics are at least correct in order to avoid rejection:
:bulletpink: Type in ALL CAPS. This is the FIRST thing we look for. Any other font or colours will lead to rejection.
:bulletpink: Make visible the appropriate power level layer.
:bulletpink: Do NOT modify the profile background colours, fonts, outlines, or size of the template. Use either the regulated Hero, Villain, or NPC profiles only!
:bulletpink: Everyone has eyes. Please don't just do a hack job to get things done quickly and submit some crooked rows of text that don't even bother aligning with the noted bullets or titles.
:bulletpink: SAVE THE IMAGE as a .png for the best clarity. A .jpg file might be smaller, but it's also uglier with the artifacting and compression, which might make it hard to read.
:bulletpink: Make sure the text profile is in the description portion for the profile picture!

IMPROPERLY FILLED PROFILES WILL BE REJECTED.
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EXAMPLE HERO FORM FILLED:
SGPA - Young Justice - Solar Cat by Meibatsu

Try to figure out the character's birth year according to how old they are and when they are introduced.
For example:
Solar Cat is 15 or turns 15 in 2010 (when Young Justice and SGPA officially starts), so she was born in 1995.
Since she is introduced in Season 1 (2010 - 2015), she doesn't have to mark anything on her profile. it's assumed.

If a character is updated with a timeskip profile or introduced in Season 2 (2016 - 2020), put a [S2] before their ALIAS on the profile.
Example: [S2] SOLAR CAT

If a character is updated with another timeskip profile or introduced in Season 3 (2021 and beyond), put a [B3] before their ALIAS on the profile.
Example: [B3] SOLAR CAT

There are stat minimums and maximums.
:bulletblack: Individual stat minimums are 1/10.
:bulletblack: Individual stat maximums are 9/10.
:bulletblack: Character "perfection" in a stat is not appreciated because this group is generally for newbie characters, not gods and other supernatural deities. Plus, we don't want DBZ levels of posturing going on!
:bulletblack: There generally is 65 points max to spend, MINUS 2 points per year below age 19 -- e.g. 13-year-olds get 53 points to spend! You get more points as you age, up to 75 points at age 24. HOWEVER, the characters we are focusing on are all ages 13-19.
:bulletblack: 75 points is the hard, absolute maximum. However, we GREATLY RECOMMEND that you do not go over 70 points or put 9/10 in more than four areas.
:bulletblack: Equipment and what the character is wearing (power suits, armor, magic enhancement jewels) are not considered in the stats.
:bulletblack: IF YOUR CHARACTER IS NOT AT THE PEAK OF FITNESS AND TRAINING FOR THEIR AGE, THEIR STATS SHOULD REFLECT THAT (e.g. do not go to the stat maximum if your character is not the pinnacle for their age group! 3 = AVERAGE ADULT! Pinnacle HUMAN = 7!)

FOR EXAMPLE: The AVERAGE HUMAN ADULT has a total of 30 points (3 in each stat). Solar Cat is a 15-year-old, so her max points to distribute in her stats is actually 57, but she only uses 38 of them! This is because she is a fairly average and slightly unfit girl that happens to have intelligence and spunk. She doesn't reach her full potential as a 15-year-old!


Here are comparison guides so you can decide where your character falls:

MAX/MIN TOTAL POINTS ACCORDING TO AGE
(SGPA is focused on characters between 13 and 19)

Age 25 = 75 points max; 10 points min
Age 24 = 75 points max; 10 points min
Age 23 = 73 points max; 10 points min
Age 22 = 71 points max; 10 points min
Age 21 = 69 points max; 10 points min
Age 20 = 67 points max; 10 points min

Age 19 = 65 points max; 10 points min
Age 18 = 63 points max; 10 points min
Age 17 = 61 points max; 10 points min
Age 16 = 59 points max; 10 points min
Age 15 = 57 points max; 10 points min
Age 14 = 55 points max; 10 points min
Age 13 = 53 points max; 10 points min

Age 12 = 51 points max; 10 points min
Age 11 = 49 points max; 10 points min
Age 10 = 47 points max; 10 points min


TOTAL OVERALL POINTS GUIDE

10 pts total - comatose/very debilitated human adult
20 pts total - sickly or disabled human adult
30 pts total - average human adult
40 pts total - physically fit and healthy human adult
50 pts total - pro athlete or trained human adult soldier
60 pts total - elite human adult soldier (extensive training and experience)
70 pts total - peak human adult specimen (likely enhanced or blessed)
80 pts total - definitely supernatural/deity blessed (considered non-human)
90 pts total - deity level being / is a god


INDIVIDUAL STAT GUIDE

1/10 - severely limited / disabled human adult
2/10 - limited / below average for a human adult
3/10 - average for a human adult
4/10 - level of a physically fit / mentally healthy human
5/10 - specific training in the area / above average for a human adult
6/10 - professional level training in the area / gifted human adult
7/10 - elite level of training and experience
8/10 - extreme elite training / metaphysically blessed
9/10 - definite metaphysical influence/supernatural skill


FOR ROLES, PLEASE CHOOSE ONE MAIN ROLE AND ONE SUB ROLE FROM THE FOLLOWING LIST:
MELEE (PHYSICAL)
These are fighters that are most effective using their bodies or weapons in order to attack an enemy that is close to them or a few meters away from them at most. Physical abilities generally obey the physical laws of the universe, although it can include advanced technology. For example, they may mainly use martial arts, swords, clubs, claws, whips, and/or armor.

LONG RANGE (PHYSICAL)
These are fighters that are most effective using their bodies or weapons in order to attack an enemy that is at least a few meters away from from them or further. Physical abilities generally obey the physical laws of the universe, although it can include advanced technology. For example, they may use throwing knives, guns, arrows, or bombs.

MELEE (NATURAL ABILITY)
These are fighters that are most effective using their unique non-magical skills in order to attack an enemy that is close to them or a few meters away from them at most. Natural abilities can seem like magic, but they generally obey the laws of physics or are part of the physical world. For example, they may have infectious touch, venomous bite, electrocuting touch, or a concussive force.

LONG RANGE (NATURAL ABILITY)
These are fighters that are most effective using their unique non-magical skills in order to attack an enemy that is at least a few meters away from from them or further. Natural abilities can seem like magic, but they generally obey the laws of physics or are part of the physical world. For example, they may be able to elongate their limbs, shoot spines, spit acid, create shockwaves, or telekinetic abilities.

MELEE (MAGICAL)
These are fighters that are most effective using their magic-based skills in order to attack an enemy that is close to them or a few meters away from them at most. Magic-based skills are not considered physical and they mainly attack a person on a metaphysical level. For example, they may have fiery punches, places hexes by touch, create bursts of magic around the body, or drain energy through touch.

LONG RANGE (MAGICAL)
These are fighters that are most effective using their magic-based skills in order to attack an enemy that is at least a few meters away from from them or further. Magic-based skills are not considered physical and they mainly attack a person on a metaphysical level. For example, they may be able to summon creatures, shoot bolts of lightning, conjure weather effects, or cast spells and curses from a distance.

DEFENSE SUPPORT (PHYSICAL or NATURAL ABILITY or MAGICAL)
These are support units that mainly use their skills or magic to aid in their own defense and the defense of allies. For example, they may be able to create shield and forcefields, hide or cloak allies, weaken an enemy's strength, increase an ally's speed, or take damage in place of an ally.

DISTRACTION SUPPORT (PHYSICAL or NATURAL ABILITY or MAGICAL)
These are support units that mainly use their skills or magic mainly to distract or confuse an enemy instead of hurting or damaging them. For example, they may be able to cast illusions, slow down or trap an enemy, create confusing sounds, or telepathically muddle an enemy's mind.

HEALING SUPPORT (PHYSICAL or NATURAL ABILITY or MAGICAL)
These are support units that mainly use their skills or magic to heal themselves and allies from injury or sickness. For example, they may be able to patch up an ally's wounds, revive an ally from unconsciousness, resurrect a person from death, or cure an ally's sickness.

OTHER SUPPORT
These are support units that mainly use their skills or magic to aid their allies in other ways. For example, they may be able to transport their allies through teleportation, allow allies to levitate or fly with them, communicate with allies telepathically, scout the battlefield beforehand, deal with technology, or spy and gather information.



For more information about the profile and how to fill it in, please look at:

:star: => SGPA Templates




All copyrights belong to to:
:iconsgpa: :iconmeibatsu: :iconmerit:
and
Strawberry Ink Studio.

JOIN US! FIGHT ON, RIGHT ON!
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© 2012 - 2024 Meibatsu
Comments156
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UltraPhantom234's avatar
It won't let me use the .psd file on my adobe photoshop. It's saying it's not a real document. I retry this download several times. Please help me.